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 Replication

Since each replica in OpenStack Object Storage functions independently, and clients generally require only a simple majority of nodes responding to consider an operation successful, transient failures like network partitions can quickly cause replicas to diverge. These differences are eventually reconciled by asynchronous, peer-to-peer replicator processes. The replicator processes traverse their local filesystems, concurrently performing operations in a manner that balances load across physical disks.

Replication uses a push model, with records and files generally only being copied from local to remote replicas. This is important because data on the node may not belong there (as in the case of handoffs and ring changes), and a replicator can't know what data exists elsewhere in the cluster that it should pull in. It's the duty of any node that contains data to ensure that data gets to where it belongs. Replica placement is handled by the ring.

Every deleted record or file in the system is marked by a tombstone, so that deletions can be replicated alongside creations. These tombstones are cleaned up by the replication process after a period of time referred to as the consistency window, which is related to replication duration and how long transient failures can remove a node from the cluster. Tombstone cleanup must be tied to replication to reach replica convergence.

If a replicator detects that a remote drive is has failed, it will use the ring's “get_more_nodes” interface to choose an alternate node to synchronize with. The replicator can generally maintain desired levels of replication in the face of hardware failures, though some replicas may not be in an immediately usable location.

Replication is an area of active development, and likely rife with potential improvements to speed and correctness.

There are two major classes of replicator - the db replicator, which replicates accounts and containers, and the object replicator, which replicates object data.



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