Interacting with Nailgun using Shell

Interacting with Nailgun using Shell

Launching shell

Development shell for Nailgun can only be accessed inside its virtualenv, which can be activated by launching the following command:

source /opt/nailgun/bin/activate

After that, the shell is accessible through this command:

python /opt/nailgun/bin/manage.py shell

Its appearance depends on availability of ipython on current system. This package is not available by default on the master node but you can use the command above to run a default Python shell inside the Nailgun environment:

Python 2.7.3 (default, Feb 27 2014, 19:58:35)
[GCC 4.6.3] on linux2
Type "help", "copyright", "credits" or "license" for more information.
(InteractiveConsole)
>>>

Note

If you want to quickly access the database, use manage.py dbshell command.

Interaction

There are two ways user may interact with Nailgun object instances through shell:

  • Using Nailgun objects abstraction
  • Using raw SQLAlchemy queries

IMPORTANT NOTE: Second way (which is equal to straightforward modifying objects in DB) should only be used if nothing else works.

Objects approach

Importing objects may look like this:

>>> from nailgun import objects
>>> objects.Release
<class 'nailgun.objects.release.Release'>
>>> objects.Cluster
<class 'nailgun.objects.cluster.Cluster'>
>>> objects.Node
<class 'nailgun.objects.node.Node'>

These are common abstractions around basic items Nailgun is dealing with.

These objects allow user to interact with items in DB on higher level, which includes all necessary business logic which is not executed then values in DB are changed by hands. For working examples continue to Frequently Asked Questions.

SQLAlchemy approach

Using raw SQLAlchemy models and queries allows user to modify objects through ORM, almost the same way it can be done through SQL CLI.

First, you need to get a DB session and import models:

>>> from nailgun.db import db
>>> from nailgun.db.sqlalchemy import models
>>> models.Release
<class 'nailgun.db.sqlalchemy.models.release.Release'>
>>> models.Cluster
<class 'nailgun.db.sqlalchemy.models.cluster.Cluster'>
>>> models.Node
<class 'nailgun.db.sqlalchemy.models.node.Node'>

and then get necessary instances from DB, modify them and commit current transaction:

>>> node = db().query(models.Node).get(1)  # getting object by ID
>>> node
<nailgun.db.sqlalchemy.models.node.Node object at 0x3451790>
>>> node.status = 'error'
>>> db().commit()

You may refer to SQLAlchemy documentation to find some more info on how to do queries.

Frequently Asked Questions

As a first step in any case objects should be imported as is described here: Objects approach.

Q: How can I change status for particular node?

A: Just retrieve node by its ID and update it:

>>> node = objects.Node.get_by_uid(1)
>>> objects.Node.update(node, {"status": "ready"})
>>> objects.Node.save(node)

Q: How can I remove node from cluster by hands?

A: Get node by ID and call its method:

>>> node = objects.Node.get_by_uid(1)
>>> objects.Node.remove_from_cluster(node)
>>> objects.Node.save(node)
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